Unity Developer

Highcore,Posted 1 month ago

Middle

Full time

Negotiable

Remote

Highcore Games is a Gamedev company with a head office in Miami and a distributed team around the world: Georgia, Cyprus, Armenia, Uzbekistan, Turkey, Indonesia, Thailand and others. The company has two divisions: hybrid-casual and mid-core. Each has its own hit games with more than 300m players in total:

  1. Tanks A Lot

  2. My Aquapark

  3. Stealth Master

  4. Hoop Stars

  5. Giant Rush

  6. Flexy Ring

  7. Cube Craft

Midcore team has an open position for a Unity developer for their new project, and you have the opportunity to join them!

For which tasks (responsibilities)?
  • Full cycle of game development

  • If you have unique knowledge, then we are happy to give you the opportunity to apply it

  • Interaction with QA-team, GD-team, Art-team

  • Creating builds for QA and UA

  • Developing features and fixing bugs

  • Assistance to artists in setting up materials and prefab assets

  • Preparation and launch of AB-tests

  • Be an active member of the team, express your opinion and offer your ideas openly

  • Don’t be afraid to make mistakes and draw conclusions

The result of your work:

  • You immerse yourself in the pipeline of creating a game from discussion to store export

  • You are just happy and satisfied with your work

What kind of professional are we looking for?
  • Confident knowledge of Unity + C#;

  • Experience with ECS frameworks in Unity (knowledge/experience with Photon Quantum is a plus)

  • Understanding of networking in multiplayer games (experience in developing multiplayer projects is desirable)

  • Experience with Zenject / VCointainer

  • Experience with Task/UniTask

  • Understanding of code optimization/profiling principles

  • Experience with Git

  • Commercial development experience of at least 2 years;

  • Effective communication: you are able to identify your goal, describe the problem and its solution, to take into account the interests of the whole team;

  • The ability to prioritize the development of the entire game;

  • Knowledge of English (reading of tech. documentation);

  • The desire to constantly improve your skill, help colleagues and share your knowledge.

Why do we enjoy working here?
  • Work-life balance is our mentality, we love Highcore, but we love our families more :)

  • The opportunity to work both in the office and remotely, by prior agreement

  • The opportunity to love your work and feel that it fills you with a sense of accomplishment and self-realization

  • The opportunity to try yourself in another field

  • The ability to influence the growth and creation of a team

What are the conditions and bonuses?
  • 30 sick days a year and 100% payment of sick leave if the limit is exhausted

  • Salary insured against currency rate fluctuations

  • 12 leave days per year, one for each month

Highcore

Company type: product

Employees: 51-200

Platforms: Mobile

Genres: Action, Racing, Role-playing, Fighting

http://highcore.io/

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